AI Insights · Timothy · September 2021
Top 5 Baseball Games on Android in Netherlands Q3 2021
A look at the performance of the top 5 baseball games on Android in the Netherlands during Q3 2021, based on weekly downloads, revenue, and active users.
In Q3 2021, the top 5 baseball games on the Android platform in the Netherlands showed varying trends in downloads, revenue, and active users. Here’s a closer look at their performance:
Baseball Heroes by Zynga saw a mixed trend in its weekly downloads, starting at 104 in the last week of June and peaking at 890 in the last week of July, before gradually declining to 230 by the end of September. Weekly active users followed a similar pattern, rising from 148 at the end of June to a peak of 1021 in late July, and then decreasing to 305 by the end of the quarter.
BASEBALL 9 from playus soft experienced relatively stable weekly downloads, with slight fluctuations. Downloads ranged from 88 in late June to a high of 287 in early August, ending at 160 in the last week of September. The app's weekly revenue showed modest peaks, reaching $166 in the final week of July and maintaining steady figures around $50-$117 throughout the quarter. Active users steadily increased from 635 at the end of June to 1217 by mid-August, before slightly dipping to 959 by the end of September.
Baseball Clash: Real-time game by Miniclip.com had consistent weekly downloads, ranging between 100 and 265 throughout the quarter. Revenue peaked at $431 in late August, with other weeks showing steady values between $191 and $372. Active users showed a slight decline, starting at 825 in late June and ending at 699 by the end of September.
MLB Tap Sports Baseball 2021 by Glu demonstrated a more volatile download trend, beginning with 174 in late June and dropping to 15 by late September. The app's weekly revenue remained relatively stable, peaking at $289 in early August and fluctuating between $146 and $276 throughout the quarter. Active users decreased from 358 at the end of June to 137 by the end of September.
Homerun Clash from HAEGIN Co., Ltd. had a modest download count, with figures ranging from 16 to 45 throughout the quarter. Revenue showed sporadic peaks, such as $221 in late June and $72 in late August, with some weeks showing minimal or no revenue. Active users were relatively stable, starting at 206 in late June and ending at 221 by the end of September.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.